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Leaf Art
Leaf Art
Art Director for Magic the Gathering (Prev. Blizzard Ent.)
The Ruins, Mt. Ebott, United States

Summary

I haven't updated my portfolio here in a billion years so maybe go to my website lol

Skills

Concept ArtIllustrationDigital PaintingCharacter DesignCreature DesignEnvironment DesignProp DesignUI Art

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Board & Card Games
      Magic the Gathering: Secret Lair
    • Year
      1993
    • Role
      Art Director
    • Company
      Wizards of the Coast
    • Video Game
      Hearthstone
    • Year
      2015
    • Role
      Illustration Outsource Supervisor (Art Direction)
    • Company
      Blizzard Entertainment
    • Video Game
      Brawlhalla
    • Year
      2017
    • Role
      Illustrator and Concept Artist
    • Company
      Blue Mammoth Games (Ubisoft)
    • Mobile Game
      The Guardians: Unite the Realms
    • Year
      2020
    • Role
      Concept Artist, Illustrator
    • Company
      MIT Media Group (Massachusetts Institute of Technology)
    • Video Game
      Rogue Company (RoCo)
    • Year
      2020
    • Role
      Character Concept Artist
    • Company
      Hi Rez Studios
    • Video Game
      Hand of the Gods
    • Year
      2017
    • Role
      Illustrator, UI Artist
    • Company
      Hi-Rez Studios
    • Video Game
      Smite
    • Year
      2014
    • Role
      Marketing Illustrator, UI Artist
    • Company
      Hi-Rez Studios
    • Mobile Game
      Jetpack Fighter
    • Year
      2016
    • Role
      Concept Artist, Illustrator
    • Company
      Hi-Rez Studios

Experience

  • Artist at Blue Mammoth Games (Ubisoft)
    Cumming, United States
    June 2018 - Present

    Responsible for concept art and illustration.

  • 2D Artist at Hi-Rez Studios
    Alpharetta, United States
    June 2015 - June 2018

    Hand of the Gods (Tactical Card Game, PC Beta), October 2016 - January 2018

    Responsible for Card Illustration, UI Art, and some Art Direction.

    Smite (MOBA, Cross-Platform), April 2016 - October 2016

    Responsible for UI Art and Promo Illustration.

    Jetpack Fighter (RPG, Mobile): June 2015 - April 2016

    Responsible for Concept Art, Illustration, UI Art, Marketing Art, and Storyboarding.