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HotG: UI Art

2017 Collection of UI Art for Hand of the Gods: Smite Tactics. For this project, I was responsible for design, execution, and often layout. Layout for Menus was outlined by Blair Khulman, with assistance from Coran Spicer and Ryan Eng.

Specialty Card Backs

Specialty Card Backs

Spell Card Frames

Spell Card Frames

Unit Card Frames

Unit Card Frames

Player Avatars

Player Avatars

Store Pack Quantities

Store Pack Quantities

Holiday Card Packs

Holiday Card Packs

Daily Quest Pop-Up (Final Mock)

Daily Quest Pop-Up (Final Mock)

Quest Log (Final Mock)

Quest Log (Final Mock)

Deck Select (Final Mock)

Deck Select (Final Mock)

Queue Select (Final Mock)

Queue Select (Final Mock)

Leader Ability Icons and Setting

Leader Ability Icons and Setting

Turn Change Dial

Turn Change Dial

Turn Change Animation (Final Mock)

Turn Change Animation (Final Mock)

Victory Pop-Up (Final Mock)

Victory Pop-Up (Final Mock)

Defeat Mock-Up (Final Mock)

Defeat Mock-Up (Final Mock)

Results Screen Totem | Results are shown as pop-up, and then slotted into stone setting.

Results Screen Totem | Results are shown as pop-up, and then slotted into stone setting.

Ranked Badges | 30 ranks total, represented in frame stages with upgrading gem. Wooden Frame 1-5, Stone Frame 6-10, Bronze Frame 11-15, Silver Frame 16-20, Golden Frame 21-25, Platinum Frame 26-30.

Ranked Badges | 30 ranks total, represented in frame stages with upgrading gem. Wooden Frame 1-5, Stone Frame 6-10, Bronze Frame 11-15, Silver Frame 16-20, Golden Frame 21-25, Platinum Frame 26-30.